Designing a great board game means constantly testing, refining, and balancing every mechanic. Score That! was built to support that process by giving designers a faster, more reliable way to track scores, outcomes, and player data during playtesting.
Instead of juggling paper notes or spreadsheets mid-game, Score That! lets you capture results in real time—so you can stay focused on observing gameplay and gathering meaningful insights.
Playtesting is where great games are shaped. Score That! helps streamline that process by making it easy to record and review how your game performs across multiple sessions.
Track scoring patterns, compare player outcomes, and identify balance issues without disrupting the flow of the game. Whether you're testing early prototypes or refining final mechanics, having clean, consistent data makes every iteration more effective.
Score That! grows with your project. Use it during early concept testing, mid-stage balancing, and even final validation before release. By keeping your scoring data organized and accessible, you can make more confident design decisions at every stage.
We understand that every game is different. That’s why Score That! is built to be flexible and adaptable—supporting a wide range of scoring systems, player counts, and game styles.
Our goal is to give designers a simple tool that fits naturally into the playtesting process, without adding friction or complexity.
We’re continuing to expand Score That! with features tailored to designers, including deeper analytics, session history, and enhanced reporting tools to support your development workflow.